U.S. Marshals Museum

Icons of the Old West uses projection mapping and camera tracking to power a seamless multi-player experience.

- UX Design

- Interface Design

- Software Development

The new U.S. Marshals Museum in Arkansas aims to communicate the core values, complex legacy, and current challenges facing the U.S. Marshals service.

I engineered custom software solutions for three inaugural exhibits: Icons of the Old West introduces notable 19th century figures through a virtual card game. I developed the exhibit’s multi-user gameplay structure and designed its interface and animations to reflect the gallery’s playful personality.

Training simulation To Carry A Badge uses gesture tracking and videogame technology to engage visitors both physically and mentally. Finally, Marshals Challenge invites visitors to respond to real-life dilemmas, using a decision-theater model to spur collaboration and dialogue.

AGENCY: Blue Telescope


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